Castle Grab
Castle Grab
Use your grapple hook to climb the castle and claim the throne! Aim, hook and swing! Make your way through two levels to reach the throne.
Controls:
- Move: "A" and "D" or Left stick
- Aim: Mouse or Right stick
- Hook: Mouse left click or Right shoulder button
- Boost to hooked position: Mouse right click or Left shoulder button
- Shorten rope: "W" or UP left stick
- Lengthen rope: "S" or DOWN left stick
*Use the mouse in the menus
Contributors:
- Art
- Level design
- Programming:
Sounds:
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Conjure, Chugar, Ziploc Bag, Old Dry Witch, Jean Lamarre, craftelia, Lingito, Official French Toast |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 3D, grapple-hook, Retro, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Download
Download
CastleGrab.zip 79 MB
Comments
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Review notes:
- First off, being called "Lad" at the start is an automatic 10/10
- Charming sidescroller scenery, low poly low fidelity but very clear shapes
- Music is equally charming!
- Spawning in as a flailing, moaning ragdoll is exactly the kind of experience I was hoping for
- Not immediately clear which surfaces counted as "hookable" but got the gist of it very quickly (understood that it's only stuff on your same depth plane)
- Gameplay and controls quickly become second nature! Very intuitive
- The "Boost" ability could be better described as a quick shortening of the rope, but that's just me being picky (it made sense very quickly)
- No apparent way to quickly lengthen the rope, but that's honestly not a problem
- Using the boost to slingshot myself quickly to the opposite side of the anchor point and timing the release is super satisfying
- Chandelier timing puzzle was very intuitive, got the hang of it quickly
- Having the spikes remove control but not reset you is a great anti-frustration feature
- Super cute ending cutscene!
- he is watching
- he is always watching
Thank you for your amazing constructive comment! We had lots of fun making the game and im glad the hook mechanic feels so satisfying!